Es fire
From EventScripts Community Encyclopedia
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[edit] OverviewSyntax: Note: Command parameters are described inside the
< and > characters. Optional parameters are contained within [ and ] characters.Variation of this command that doesn't expand variables: es_xfire [edit] DescriptionCause a player to manipulate game entities. It works the same as Valve's "ent_fire" but you can force players to run it without cheats [edit] Parameters
[edit] Examplesevent player_spawn { // set the player's personal gravity es_fire event_var(userid) !self addoutput "gravity 400" } The above example will set the player's gravity to 400 times the current server value. This is to say that the gravity is a multiplier value. If you wanted to set a player's gravity to half that of the server's then you would use 0.5 as the gravity value.
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